Wednesday, February 29, 2012

Critique: True/False...It's over?

When I asked Nick if he was excited to see his Lonnie Barker spread in print he said yeah, but he was kind of sad because it was all over and he worked so hard on it. I didn't really understand what he meant because I thought everyone's goal was to get published. But I totes get it now. Working on something for three weeks for what seemed like a few endless nights of formatting and color changing and then to have it all done kind of left me empty...why isn't there anything else to do?

I don't have any images to show you guys because my laptop refuses to connect to the server, but you know it comes out tomorrow :)

However empty I feel, I'm still ecstatic to see the designs in print. Getting to do both the cover and the package for a big issue was an incredible experience. I learned A LOT about myself and the process it takes to get published. I also learned that contrary to preconceived notions, I can work with others on design work. Working in collaboration with Krista was awesome. I think we really fed off of each other and expressed our concerns and compliments alike, without getting bitchy (well at least I know I can get bitchy, I don't think Krista has a mean bone in her body though).

Working with the editors was.....it just was. There were ups and downs and lacks of communication and butting opinions, but such is when 20 of your peers and professors run a magazine. I feel like a lot of concerns could have been expressed in the two weeks leading up to publication week, but we got it all done and pleased everyone so that's all that matters. Everyone in the room kept telling us how awesome the design was so that was reassuring that we were doing something right when it seemed like every 15 minutes something was wrong.

I know this is more of a response than a critique, but I kind of explained my design thinking and choices for the theme in last week's post about my cover. Overall, I think we did a fabulous job of creating a concept and stretching it through 11 pages. We also pushed ourselves to make everything as perfect as we could and were able to work through practical solutions without compromising our design elements (not before having a bitch fest though). Hey, a designer's gotta vent. Recognize.

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